Since the events of last post, it’s been relatively clear sailing.
Old friend Adam R rather nicely invited me to see Sir Terry Pratchett speak at the Sydney Opera House, and a good time was had by all and sundry. I’ve been meaning to catch Pratchett ever since I was wee lad in Canberra, and was glad to get the chance before his Alzheimer’s exacts too great a toll.
I’ve had a short story published in Issue 19 of The Unspeakable Oath, which you can pick up in PDF, or in PDF and in print. Look for Dying Sunlight at the back of the magazine. To my knowledge, it’s the only Call of Cthulhu-related magazine currently in print, so if you’re you’re a fan of the game, please give it a look.
(No word on the fate of God Wills It Thus, however. I’m not holding out too much hope, but stranger things have happened…)
I’m also bandying about an idea for Chaosium’s 2011 Halloween Adventure Contest. Hopefully, I can get something written and playtested before the July deadline. (I also have an idea-and-a-bit for one or more MULA Monographs, but they’ll be well down the track: I need to establish a regular gaming group first.)
In other gaming related news, I attended Eyecon 2011 on Easter/ANZAC Day weekend, in and around long train commutes and the ANZAC Day Dawn Service at Martin Place. Not much sleep was to be had, but the games more than made up for it. Aside from my usual staple of D&D4e Living Forgotten Realms modules, I also played the vaguely OD&D-inspired Gencon 1976 and got my first taste of GUMSHOE-powered Mutant City Blues with Law & Order: Heightened Crimes Unit.
(Katana Geldar gives a good summary of the con over at Level 1 GM, incidentally. I played Law & Order and a D&D4e game or two with her, and yes, that is my shiny pate at the bottom left of her con photo. My male-pattern baldness is famous now.)
Starting from June, I’ll be helping run Living Forgotten Realms games at Blacktown Games Day. They’re running a little short of GMs at the moment, and well, it suddenly struck me that it’s been nearly six friggin’ years since the events of the Three Years of Sundays (here and here) burnt me out.
I need to hop back on that particular horse. And besides, I’d like to get a fortnightly group going. Playtest some stuff. Maybe even run an epic Warhammer FRP 2e campaign.
And that’s about it, so far. We still need to get the rest of our stuff from Young and Cowra, and now that there’s actually work available, I need to get myself a job. Mim needs to recover from her ailments. Charmaine needs to adjust to the madhouse she’s found herself in. And the cats need to settle into their new home.
I don’t know how much time I’ll have to blog in the near future, but you can always keep track of me via Twitter.